@startuml
sprite $broadcast_tower [48x48/16] {
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!define FA5_BROADCAST_TOWER(_alias) ENTITY(rectangle,black,broadcast_tower,_alias,FA5 BROADCAST_TOWER)
!define FA5_BROADCAST_TOWER(_alias, _label) ENTITY(rectangle,black,broadcast_tower,_label, _alias,FA5 BROADCAST_TOWER)
!define FA5_BROADCAST_TOWER(_alias, _label, _shape) ENTITY(_shape,black,broadcast_tower,_label, _alias,FA5 BROADCAST_TOWER)
!define FA5_BROADCAST_TOWER(_alias, _label, _shape, _color) ENTITY(_shape,_color,broadcast_tower,_label, _alias,FA5 BROADCAST_TOWER)
skinparam folderBackgroundColor<<FA5 BROADCAST_TOWER>> White
@enduml